Sdl Game Development Source Code

The game's source code is licensed under the GNU GPL v3, while the game's media is under the Creative Commons Attribution-ShareAlike license v3. [129] [130] It is written in the C++ programming language using the SDL library. The source code to this release has been signed by Sam Lantinga. You can get the public key from any keyserver with the key id 0xA7763BE6, or directly from Sam's home page: slouken-pubkey.asc The public key fingerprint should be.

  • This is a list of notable games, gaming engines, and arcade or game-console emulators that make use of Simple DirectMedia Layer (SDL), a cross-platform software library that abstracts platforms' graphics, sound, and input APIs, allowing a developer to write a computer game or other multimedia application once and run it on many operating systems.
  • Bike race game in C++ and SDL – Free download source code and executable file. The bike race game is another mini project in C++ and SDL. The project is entirely focused on implementation of SDL in C++. Las Vegas, USA. He has more than 4 years of experience in Software Development. He loves researching in the field of Algorithms, Parallel.
  • The Bike Race Game in C++ is a console application game development project. It is interesting, simple to play and demonstrates the use of various features of C++ programming language and SDL.
SourceI've started putting some video tutorials online (currently 2) of my games development course at the University of Brighton. The introduction to C++ course steps through the development of an SDL game on the RaspberryPi. It can be found on my personal server.
The course text book is a CC-BY licenced book that I maintain (book source code). It's also available on that site. All the videos are similarly CC-BY licenced.
This is my first attempt at making widely-accessible videos. You can see that my editing skills are not wonderful. But I'm hoping that there is interest in this from my students and a bit more widely. If so, I'll be extending this by adding the remaining 10 videos and, next semester, videos to accompany my introduction to OpenGL/GLES on Desktop/RaspberryPi.

Game Development Engine

I appreciate feedback, reiterating that I already know my video editing skills need improvement.